Samat Imanalin
Technical game designer
Game designer
Looking for work in QA and Game Design
Samat Imanalin
Projects
Railway Empire 2
A strategy-management game where you take control of a railway company and lead it to success in the late 19th and 20th centuries!
My role(s) - Game Balancing, QA
Team size - 30
Platform - PC(Steam)
Worked on
- Game Scenario balancing
- Game mechanics balancing
- Console compatibility QA
- Multiplayer QA
- Technical support
Child of Lothian
A third-person stealth, in which the player tries to survive as the victim of a witch hunt on the streets of 19th century Edinburgh.
My role(s) - Technical game designer
Team size - 22
Platform - PC(Steam)
Worked on
- Level Design tools
- Player journal and other UI
- Game Audio implementation
- Prototyping player abilities
Osakabe
A first-person horror, set in an decrepit Japanese castle, where the players needs to hide, evade and run away from the monster lurking in its walls.
My role(s) - Systems Desin, Game Audio
Team size - 21
Platform - PC(Itch,io)
Worked on
- Player Camera
-Player abilities, lantern, toy and the mirror
- Player feedback audio creation and implementation
- Ambient sound system
My main focus lies in prototyping and implementing game features and systems.
I am looking for an entry level position in the games industry that would allow me to grow my skills and develop a specialization.
About me
Skills
Visual Scripting
Technical Design
Game Balancing
Production (Agile, Waterfall)
QA methodologies
Game Testing and working with data
Game Audio asset creation/implementation
UI/UX design
Software
Documentation
Microsoft Office
Microsoft Excel
Photoshop
Project Management
Jira
Trello
Monday.com
Game Engine
Unreal Engine 5
Source Control
Perforce
Git